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How to make gmod addons publishing utility
How to make gmod addons publishing utility










how to make gmod addons publishing utility

You addon folder structure must look somewhat like this: (below is just an example) Full file path whitelist can be found here.txt files are restricted too, except for vehicle scripts You can only upload files that would normally be mounted by the game, except for. My_addon is the folder you will need to input to gmad.exe or any other Workshop uploader and it's name could be anything, addon's name is defined on the Workshop Page for that addon and NOT by the folder name. Sample Addon is the folder you will need to provide to the gmad.exe to convert it to.

how to make gmod addons publishing utility

It is generally a good idea to do a final test of your addon before uploading it to workshop to make sure everything works properly.ĭoing so is easy, simply put your addon folder (in this example it would be called my_addon) into the game's steamapps/GarrysMod/garrysmod/addons/ folder and load up the game.












How to make gmod addons publishing utility